San Diego Comic Con 2003
Report by Brett Schmidt

The San Diego Comicon of 2003 was very different this year through my eyes. My eyes were focused on meeting people and making contacts. To my blissful surprise, the comic book industry is loaded with animation veterans and industry big shots.

Initially I went to the Summertime Comics table out of curiosity. There was not a crowd and I started a conversation with Ryan Woodward. I anxiously flipped through the comics and saw some high quality artwork. He politely asked me what I did and I told him about my computer animation aspiration and how I had not found a job after school in the industry. I quickly realized Ryan has been involved in amazing animation projects at Warner Brothers and mentally my jaw dropped to the floor. I was becoming that drooling fanboy. He took the time to look through my work and gave me a lot of confidence.

Later in the con I got the chance to talk to Scott Christian Sava of Blue Dream Studios. Once again, I had no idea who he was and what he did. I was honestly just flipping through the portfolios at the Astonish booth and the computer generated comic caught my eye. I got into a 3D software conversation with Scott and next thing you know I was handing him my demo reel. I am currently working on an animation test idea he gave me as well. After going to his website, I feel very fortunate to have spoken with him.

Let me take a break and say that I did get the chance to chat with my old school Comicon people. That being the likes of Dan Norton, Lee Bermejo, and Shannon Denton. They all remembered me and were very gracious to see me there. I also got to meet Ale Garza, Sandra Hope, and JJ Kirby who had sort of eluded me in past conventions. Putting faces with names you have wondered about since you were fifteen is always fun. It's my old school passion for Wildstorm that does not go away. They all have a love for Jim Lee's vision and are never above signing those old issues of Stormwatch.

My final great memory of the con was meeting Duncan Rouleau. His issues of M. Rex blow me away. His rounded style could very easily be placed into 3D animation. Anyhow, once again after being a fanboy for 15min he asks me, Joe whatever what I do. I tell him about my animation and before I know it I am handing someone else who I really look up to my demo reel. He has some huge animation projects in the blender and to simply be considered for such work is amazing. I realize I'll probably never get called upon to do such work, but the fact that I will be able to send him future work is incredible. Its an amazing compliment to any fan to have their own work be accepted.

Overall, it was cloud nine. I worked the floor with computer animation in mind and I got more than I expected. The comic book world is full of connections and I highly recommend the San Diego Comic Con for anyone that has any sort of entertainment aspirations. People are there, you just have to ask around. This is just a taste. I'll let you discover your own mouth full.


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