Artistic License by Joe Singleton

It begins with a team of special agents for the United Nations, assaulting a remote mountain laboratory in an attempt to rescue a kidnaped scientist. He is Professor Jennings, "the greatest mind in the free world", as one of the anonymous agents puts it. Dead, at the hands of a man known only as the 'Warlord', whose goal, it seems, is to "steal every scientific development he can". The only consolation is that they were able to recover many of Prof. Jennings' inventions, which will become the arsenal they will use to fight the mysterious 'Warlord'.

T.H.U.N.D.E.R. Agents number one, starts with a bang. It was November, 1965, the Cold War was in full swing and an atmosphere of intrigue infected popular media, from television and movies, to books, magazines and comics. A total nineteen issues, in the original series, T.H.U.N.D.E.R. Agents has had a lasting impact on comics. T.H.U.N.D.E.R. Agents melded two genres, espionage and super-heroes, like no other comic book I've seen. The Higher United Nations Defense Enforcement Reserves operated outside the boundaries of national interest, working to achieve world peace. From among the more numerous T.H.U.N.D.E.R. personnel, the T.H.U.N.D.E.R. Agents were recruited.

The first was Leonard Brown, who was chosen to wear "electron molecular intensifier belt" which miraculously increased his molecular density to many times normal, giving him extraordinary strength and durability, but only for thirty minutes at a time. Code-named "Dynamo", he functioned as the de facto leader of the T.H.U.N.D.E.R. Agents.

Next came the aged Doctor Dunn, who transferred his mind, electronically, into a series of blue-skinned androids. In addition to android strength and durability, Dunn, calling himself "No-Man", could transfer his mind to a new android in the blink of an eye, should his body become damaged. To add stealth to his already formidable abilities, he was given a cloak of invisibility, allowing him to become invisible for ten minutes before it needed recharging.

The third T.H.U.N.D.E.R. Agent, John Janus, volunteered to test one of Prof. Jennings' mysterious inventions, a strange blue helmet, the purpose of which was unknown. Donning the helmet for the first time, Janus stood rigid for ten minutes, without so much as blinking, leading one observing scientists to think him dead. He surprised the man by replying, "You're wrong, Doctor, I'm not dead!", having read the man's thoughts. They soon discovered that the helmet stimulated the brain of the wearer, granting him telepathic and telekinetic powers. As with the other devices, the helmet had limitations. Seconds after saving a couple of fellow agents from a falling computer, Janus collapsed, when the helmet was removed, he recovered quickly, but without any memory of his actions, while wearing the helmet. Code-named "Menthor", he would become the first of the T.H.U.N.D.E.R. Agents to die in battle. The fact that the character was named "Janus" is no coincidence, he was as two-faced as his mythological namesake, having joined T.H.U.N.D.E.R. as a spy for the Warlord. An unexpected side effect of the helmet, was a subtle influence on the wearer's personality, pushing him toward doing good. Menthor sacrificed himself to save the T.H.U.N.D.E.R. Agents, redeeming himself.

Next came Guy Gilbert, whose code-name, "Lightning" was derived from the superhuman speed his costume granted him. Like the others, his power had limits, in this case, his super-speed shortened his life span.

Last of the original agents, was Raven, whose real name I was unable to find. His power of flight came from the blue-and-black costume he wore. Often called "the forgotten T.H.U.N.D.E.R. Agent" according to some sources, he certainly has the least imaginative costume of the bunch.

T.H.U.N.D.E.R. Agents

You'll notice something different about this column. I'm not here to do my own version of these characters, for a change. Instead, I decided to simple introduce them to folks who might never have seen them before. Fortunately, back issues of these books are not especially expensive, and I have had little trouble tracking them down, myself.

There were twenty issues in the original run, published by Tower Comics. Various revival attempts over the years have met with failure, leaving the T.H.U.N.D.E.R. Agents with a reputation as a cursed franchise. The T.H.U.N.D.E.R. Agents are currently owned by John Carbonaro, who has made many attempts to get the series back into production. I wish him all the luck in the world. Who knows, one day, I may get a chance to draw a T.H.U.N.D.E.R. Agents comic.


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Copyright © 2000 Joe Singleton

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