Playing God - Building a World From Scratch

In this month’s column, we’ll tackle your favorite subject and mine . . . Religion!

Ok, you can stop running and screaming now. No matter what your feelings about organized religion, chances are the inhabitants of your world aren’t going to feel the same way. Those silly little fictional characters are going to get together and start a religion whether you like it or not.

Actually, I find that making up religions is a lot of fun. Not only do I get to use lots of cool, hard to pronounce names that weren’t quite appropriate for cities and too cool to waste on boring kings or whatnot, but at the same time I get to poke a bit of fun at Earth’s religions.

Now, it may be tempting to make a religion dedicated to worshipping the great god(dess) Gee-Ehm, giver of life and creator of everything. I mean, after all, if your players aren’t going to give you the respect you deserve, you might as well make the peons of your world stand up and pay attention, right? However, some people might see through this, so you probably need to use a little more creativity.

Let’s start with theistic religions first, because they’re so much fun. You can do a monotheistic religion, but most historical religions have been polytheistic, and besides, that way you can use up more cool names. If you opt for a polytheistic religion, you have a LOT of details to work out. Not only do you have to decide what each gods "domain" is, but you have to decide how well they get along with the other gods. Many mythologies here on Earth speak of conflicts among the gods.

Some early religions speak of gods and goddesses being created together as husband and wife. This is one option to use. Another one is to have a king and queen of the gods and make them the parents of many of the other gods. A nice, big, dysfunctional celestial family! (sorry, I’m slap-happy today) Don’t forget the option of having your gods sleep around with mortals and create the occasional demi-god.

Once you’ve made up your single god or your entire pantheon, you have to get down to the hard stuff. First, while you don’t have to tell your players what you decide, you need to make a mental note of whether or not the gods are real . . . Or, if you have conflicting religions in various cultures (which always makes for a fun experience, especially if you have members of opposing religions in your party), you have to decide which, if any, are real.

This is not a light decision. While it can be really cool to have the goddess of the forest to show up and personally thank the characters for stopping the raging forest fire, it can be hard on any atheistic characters. Can’t you just imagine the poor guy insisting for the rest of his life, "It was a group hallucination!"? And, for that matter, if you decide that the gods behind a religion aren’t real, you need to decide what makes people believe in them, and if clerics happen to have powers that are a "gift" from these non-existant gods, where does the power really come from?

Unfortunately, not only do most RPGs not address whether or not their gods are real, but they pretty much make one religion for an entire world, and that religion pretty much consists of a list of the names of the gods, and what spells or powers (if any) their clerics and/or paladins get. Apparently the creators of this game never went to church or synagogue to discover that religion consists of much more than a god or gods!

As we can see from religions current and past, gods expect something of their followers. Praise, worship, prayer, and sometimes even sacrifice. And it wasn’t a simple matter of just do it your own way whenever, there were set times and set rituals to be done. Without these trappings, fictitious religions seem, well, fictitious and hollow.

Fully developing a religion is a lot of work, but you may find it very rewarding. Clerics will seem a lot more realistic when they schedule their adventuring around holy days and the time of day when they have to make their prayers. Not only that, but it adds further depth to the world as a whole.

Non-theistic religions are an interesting avenue to explore. They can be everything from just a philosophy on how to live, to a deep reverence to nature, or even ancestor worship. For that matter, some race or culture’s religion could be nothing more than a deep-seated belief that they’re better than everyone else. While you may argue that that’s more of a philosophy than a religion, I’ve certainly met some people who felt they were so superior that they should be worshipped *winks*

Disclaimer: AJ is still not an expert. Feel free to disregard her advice.


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Review Copyright © 2002 By AJ Reardon

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