Console-tations by Zack Roman

    Master of Orion I and II
    For PC by Mircroprose

Ok, this is gonna very short and sweet, because I have some 15 minutes to write this before we leave out the door for vacation. (A cruise, with family, if anyone is interested). This month I’m doing 2 rather old games for two reasons. First, I have no new games that I’ve gotten, and second, I have access to a modded PS1 that wont play new games, a Sega genesis, Super NES, and an N64. SO I can’t really do a new game, anyway. Also, I’ve heard that Microprose is making a Master of Orion III, so this is kinda in anticipation of that. MOO is a turn based strategy game similar to Civilization, except your job is to colonize the galaxy, develop technology, and engage in "aggressive negotiations" with other races. The big factor of both games is the planet Orion. Orion is a legendary planet full of all sorts of technology, and whomever settles there also gets a massive bonus to all research generated there. The second game also has an additional big factor, the Antarans. The Antarans are an ancient race that has lots of really nasty ships, and they hyperspace in from another galaxy and take it upon themselves to stop all the bickering in the galaxy by destroying everyone (Crude, yet effective). The game ends when either all the races vote you leader of the galaxy, you conquer, enslave, or destroy all the other races, or they do the same to you. Additionally in MOO2, all the other races capitulate to you if you destroy the Antaran home world. Plot. Pretty much I said it all. These are strategy games. Each game has a randomly generated universe with different planetary systems, different races (there are about 12- 20 (approximately) of them, and in MOO2 you can create your own race. The game also has randomly generated events. Graphics. These are older games (MOO was originally distributed on floppy disks) so the graphics aren’t the modern eye candy laden ones. All the pictures have an illustrated look to them, and aren’t too shabby overall. No real special effects or anything. MOO2 has a few cinema CG type sequences. Computer animation has gone leaps and bounds since then. (MOO2 came out around 1995).

Sound. No talking in either (except for the cinemas in MOO2). The game has some text, like when doing diplomatic negotiations, etc. Otherwise the game has lots of weapons, and they all make different little sound effects when they fire.

Gameplay. Again, these are strategy games. The skill is in how you allocate resources to make your race the best. There is also some skill involved in warfare. These games allow you to design your own ships. You can put whatever weapons you like on them, limited only by what you have researched and how much space is on the ship. MOO2 does require some micro-management, but it does have an auto-build feature.

Difficulty. Both games have several functions that increase difficulty. At creation, you can select haw many total races you are playing against (more is harder), how big the galaxy is (smaller is harder), and also what difficulty level you want to play at. So in other words, the game difficulty can be set to exactly whatever level of difficulty you require. (I managed to beat a huge galaxy, 2 races (myself included) one time; go me)

Replay. Again, the randomness in universe creation means that each game goes quite differently. This can be attested by the fact that although these games are old, I still break them out from time to time and play them.

Spiffiness. Ship creation is really cool. In MOO2 you can build as many different types of ships as you like, where as in MOO you can have only 6 different types, but they can easily number in the ten thousands. The Strategic turn based ship combat is also cool. The black hole generator in MOO rocks (I’m just randomly listing stuff as it comes to my head). It randomly eats a percentage of the stack of enemy ships in MOO that you target. The stellar converter in MOO2 really rocks. Can you say Death Star? That’s right! You can randomly run amok destroying planets in your wake.

Overall. This is all I have time for. I’d like to finish by saying these games really do rock, and if a MOO3 is coming out, I cant wait. Go buy one of these. They are old, so they will be cheap :)

Final Ratings:

 MOOMOO2 
Plot6.57
Graphics6.57
Sound66
Gameplay8.59
Difficulty1010
Replay8.58.5
Spiffiness88(for different reasons)
 
Total7.7147.928

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Copyright © 2002 Zack Roman

MasConejos@yahoo.com