Confessions of a Newbie
by Rick Higginson

Nov 2002

Autumn is in full swing now. The days are getting shorter, the temperatures are dropping (even here in Tucson, where the overnight lows are actually dropping below 50 sometimes), and the school year has settled into another term of filling empty heads, as Dumbledore would say. Could there be a better time to discuss gaming? Probably not.

Some of you may be old enough to remember the great Dungeons and Dragons scare of the early 80’s, when well meaning (but horribly misinformed) folks began denouncing D&D as being "satanic" and leading kids to do strange, bizarre ritualistic things. The nightly news read ominous reports of teens lurking through the city sewer tunnels, wielding weapons as they sought out imaginary monsters. Worse, they reported, were the rumors of kids being injured or even killed in strange cultic ceremonies that mimicked evil practices in the game. Lock up the kids! Burn the D&D books! It’s us against them, and dark demons want the souls of your children!

The great Theologian C.S. Lewis once wrote that people typically indulged in one of two errors about demons. He wrote, "One is to disbelieve in their existence. The other is to believe, and to feel an excessive and unhealthy interest in them" *. It’s the latter error that led to the panics about such things as D&D, and more recently, the "Harry Potter" series of books (which were denounced by many as leading kids into witchcraft and satanism). Amusingly, D&D is based on the writings of J.R.R. Tolkien, who also happened to be a close friend of C.S. Lewis. Lewis’ "Chronicles of Narnia" are also fantasy works containing dark creatures, witchcraft, and magic, but being as Lewis was a highly respected Theologian, I haven’t heard objections to his works from the folks who condemn D&D and "Harry Potter". On the contrary, they’re recommended reading (and in all fairness, I very much enjoyed the Narnia books).

Now, as a father of two offspring who play RPG’s, including D&D, and having played the games myself, I find these objections somewhat bizarre now. Sure, there are demonic creatures in D&D and many other RPG’s, but I haven’t witnessed any strange cultic behavior in my children. OK, so my daughter’s cat often acts like a minion of evil, and she and her husband are forced to regularly sacrifice large quantities of food to keep him appeased lest he smite their apartment with great scourges of damage, but that has nothing to do with D&D. She was a cat lover before she ever played any RPG.

Having a kid who plays RPG’s can actually be quite beneficial. If he or she gets hooked on a collectible game, then you’ve always got a "carrot" to dangle when you need something done. It’s amazing how much quicker the chores get done when someone wants the latest "booster pack". It’s also great knowing where they are in the evening. They’re not out on the streets causing trouble; they’re in the den with the DM wreaking make believe havoc on make believe monsters, instead of wreaking real life havoc on real life neighbors. If they go to a friend’s house to play, you’ll be fairly certain that they did, indeed, go play the game because when they get home, they'll give you a play by play description of the entire game. Sure, a kid might make something like that up, but once you’ve played the game as well, it gets easier to spot a "fake".

Another advantage of having kids that play RPG’s is that you can play with them, and your size and maturity are not necessarily an advantage. I can ride circles around either of my kids on the bicycle (which is helped by the fact that I ride regularly and they don’t), the "advantages" in the RPG’s all come back to the roll of the dice. Your kids can learn valuable lessons in good sportsmanship when they easily kill the orc that squashed you like a bug, and you don’t ground them for the rest of their lives for acting like the orc was no big deal. We’re parents. We can lose gracefully. We don’t ground kids for the rest of their lives for winning. 2 weeks, maybe. A month, tops. But not for the rest of their lives. We do want them to move out sometime. Of course, when we win, we also do so gracefully, and don’t carry on the superiority dance for more than 10 to 15 minutes tops, while chanting "I ownzed joo, Noob!"** It’s important for kids to know that we parents can cut loose sometimes, too.

Yes, the family that plays together, stays together. It helps, too, that no one will come arrest you for kicking your kids’ butts in D&D like they might for kicking them in real life. How else could you tell your co- workers that you killed your kids 4 times last night?***

* Quote from "The Screwtape Letters" by C. S. Lewis
** Yes, I know my "1337" speak isn’t quite right. I’m a parent. I’m not supposed to get it right.
*** Hypothetical. I haven’t killed my kids 4 times in any night. I don’t think I’ve killed them even once.


[Back to Collector Times]
[Prev.] [Return to Gaming] [Disclaimer] [Next]


Copyright © 2002 Rick Higginson

E-mail Rick at: baruchz@yahoo.com

About the Author