"The State of the Art Address"

By Rick Higginson

Each year, the President of the United States presents his "State of the Union Address" to the Legislature and the Nation. In it, he details his vision of both the current conditions of the country, and on the direction it will take in the future. I am going to borrow that concept for this column, and share with you my "State of the Art Address", "art" in this case being the "arts" as expressed on the World Wide Web, and in particular, the comic strip. Recent events in several Web comic strips provided the inspiration for this column, which I will get to in a few moments. This will be long; please bear with me.

We live in a "free market" economy, for the most part, regulated by the "Law of Supply of Demand". Simply stated, the value of any given commodity or service is dependent upon the ratio of those providing said service or commodity to those requesting it. If you produce a new product, and people want that product, you can name your price. If no demand exists for the product, then it matters little how low the price is or how exclusive your production is, you’re not going to make any money off it. In the art world, "Supply and Demand" rules just as surely. In all the facets of art, the supply of artists exceeds the demand for "paid expression" thereof. As a writer, I live with this fact determining my chances of ever landing a lucrative "gig" that will pay me for writing. When I was in High School many years ago, our Counseling Department set up a program where many of us submitted our future aspirations, and we were invited to seminars with professionals from those fields who offered us guidance. For those of us desiring to be writers, we were privileged to have a seminar with Richard Armour, a successful author and poet. His advice to us was to have a profession other than writing that would pay the bills, and to write for the love and joy of writing. If we were fortunate enough to reach the point where writing could become our primary career, wonderful! If not, though, we wouldn’t be starving waiting for that "big break". For 25 years, then, I have worked as an Electronic Technician, and my writing has been for my own pleasure, shared little outside of a small group of family and friends. The internet has changed that for many of us in the arts, though. Writers, graphic artists, musicians, and others have found an outlet for expressing our artistic talents that bypasses the typical profit-driven industries. The World Wide Web provides an international audience for the arts without the costs of printing, recording, shipping, or traveling. It also does an "end run" around the industry "screening process" that determines whether you, the audience, ever gets exposed to a particular artist’s work. In music, for example, an executive from the record label decides whether a performer shows sufficient potential to take a chance on. If for whatever reason, that executive doesn’t like the performer, we (the extended audience beyond the performer’s local area) never get to decide if we like that performer’s music. For the graphic artist that draws a comic strip, the industry they have to either break into or "end run" around is the "Syndicates". Very few comic strips will end up in your local newspaper without belonging to one of the syndication services, and like the music executives, if the syndication executives dislike a certain comic, or do not think it represents a sufficiently profitable potential, we’ll never see it in our newspaper. Those that do end up in syndication are held to a certain standard of content, and many subjects are "taboo".

Improved modem speeds, more cost effective storage, and better graphics have led to a tremendous increase in the number of artists taking their comic strips to the web, and hence, directly to the public. We, the reading audience, have a cornucopia of comic entertainment available at the click of a mouse, covering the spectrum from the serious to the silly, and from the "Family Oriented" to the "Very Adult". Perhaps the best thing we find about Web Comics is that they’re "free". That, however, is part of the problem I wish to address today. One lesson I learned many years ago is that, just because something costs you nothing, does not mean it's "free". Someone, somewhere, had to pay for it in one way or another. Our Web Comics are no exception. Behind the Web Comic you read is an artist investing in your entertainment. Some receive a tangible return on that investment, but many do not.

I e-mailed a "questionnaire" to approximately 25 Web Comic Artists, covering a number of different aspects of what in involves for them to produce their comic strips, and asking their opinions on some other aspects. I received replies from nearly half of them, and found their responses interesting and informative. The data herein is extrapolated from those responses. My selection of these artists included ones that I read on a regular basis, and ones selected at random from links, listings, and "word of mouth" referrals. My hope was to survey a sufficiently diverse group of artists that the resulting "picture" was a fairly realistic cross section. Hopefully, I’ve succeeded in that effort.

The comic strip that takes us a minute or two to read takes an average of 5.4 hours to produce. Depending on the complexity of the art, some artists need as little as an hour or so to do the strip for one day, while others needed as much as 12 – 16 hours. Since the overwhelming majority of the artists do not make a living off their comic strips, this is in addition to the hours they work at other jobs (typically 30 plus hours per week, some as many as 50) to pay the bills. In addition to the time spent creating the comic, they also devote a certain amount of time each week to interfacing with the readers, primarily through e-mail and "Bulletin Board" type forums. All of the artists that responded value reader feedback, which means that, even if you don’t get a prompt, personal reply, your e-mail is being read. On that, I’m going to add my own comment here that valuable reader feedback is more than just sending a note that reads "ur comic sux!!!". If you like the way a comic is done, say so. If you’re not crazy about some aspect, state that in a polite, intelligent manner. If something about the comic is alienating a significant portion of the readers, the artists like to know that before the readership dwindles away without a word.

Web comics can be grouped into three tiers:

  • Profitable, bringing in more than enough to cover production and operating costs
  • "Self supporting", operating at neither a significant profit nor loss
  • "Out of Pocket", requiring an ongoing investment from the artist into the production and operating costs.

Production costs are the materials the artist uses to produce the strip, such as artists’ pencils, pens, and paper. Many of the strips are still generated the "old fashioned" way, penciling out the strip on paper, then inking in the "final lines", adding the dialogue text, and, depending on the strip, shading and coloring. The finished strip is then scanned and uploaded for our viewing. Of the artists that reported the costs of their art supplies to produce the strip, the average cost was around $10 to $20 per month. Some artists are using art programs on their computers to produce their strips, and while this may offer lower recurring costs, quality art programs are not cheap.

It’s easy to think in terms of "operating costs" as being nothing more than a home computer and an ISP account, and that would be fine if you don’t mind having your web comic hosted on a "free" web page, with limited storage and bandwidth. Archives, however, require far more storage than you’re going to receive as part of your typical home internet account, and if your readership passes a certain amount, you’re going to need sufficient bandwidth to allow more than 2 people at a time to view your content. Keenspot, one of the larger comic hosting pages, reports that their bandwidth costs alone run $6000 per month. One web comic that’s currently running an independent page reported simply a "four figure" per month hosting bill. In the "hey day" of the Dot Com boom, advertising revenues would have likely covered such operating costs for many web sites, but in the post "Dot Com Bomb" days, Keenspot’s advertising revenues only cover about half of that. Like television, advertising revenues are dependent upon the popularity of a site, with the more visited sites able to generate more in advertising revenues than those less visited. The advertisers are businesses as well, and they’re going to want to get the most bang for their buck. An independent web comic site, generating light traffic, is not going to be able to attract the same kind of interest from advertisers as one like Keenspot.

In terms of time and money, then, it’s easy to see that being a web cartoonist isn’t "cheap". Since only a very few manage to make a living off their web comic, it almost begs the question of why the artists persist in this endeavor. For most artists, this writer included, there is an almost literal need to express our art. Coupled with that is a certain longing to share that art with others and to know that the joy it gives us in creating it is shared by those experiencing it. Some of the artists that responded were happy to maintain their "conventional" jobs while doing the comic strip as a sideline or hobby, to the point even of not wanting to make a living off their art, lest it become just another job. At the other end of the spectrum are those that are making a living off the strip, and are thrilled to be able to devote themselves fully to doing what they love. In the middle of the two extremes are those inclined towards one or the other. Some are hoping that their strip will become sufficiently popular that they can make a reasonable living off producing it.

Strangely, some of those in that last category are slammed by some of their readers for desiring to do so. They are admonished that they should be producing the strip for the joy of doing so, and that they should feel sufficiently compensated just knowing that they’re bringing joy to others. I find this thinking odd.

We applaud young people who devote themselves to sports, working hard to rise above the average until they reach a "professional" level, wherein they earn rewards that lift them and their families out of the poverty they grew up in. It’s a "Great American Success Story", and we love those. So why do we not encourage the same kind of effort on the part of artists? Why do we instead blast them with harsh admonitions to "get a real job"? Worse, why do we think so little of what they do that we resent the idea that they should be compensated for their work? Like many of you, I get a few minutes of reading pleasure every day from comics, both print and web. The print comics I pay for when I pay my newspaper subscription, and to be honest, there have been times when I only renewed the subscription because I enjoyed the funnies in the paper each day. The suggestion of having a subscription system for web comics to help out with the expenses of bringing them to us on a regular basis, though, tends to be rather controversial. "Why," reason some readers, "should I be expected to start paying for what I now get for free?" Because, as I pointed out earlier in this column, it isn’t really free.

What is it worth to you?

One artist commented that if each of his current readers sent him $10 a year, he could quit his job and devote himself full time to the comic. The downside to that was that asking them to do so would likely decrease his readership dramatically. Other artists are struggling, wondering if they can continue to support the comics out of pocket until they can become self-sufficient at the very least. Still other artists are adamantly against ever soliciting funds from their readers, and instead rely on advertising revenues and strip related merchandise, such as print compilations, t-shirts, etc. to cover costs. Some comic sites are already trying out subscriptions as a means of offsetting costs. Keenspot currently offers a "Keenspot Premium", which allows subscribers to read all the Keenspot comics and archives ad-free, offers some exclusive content, the ability to set up a page which allows you to read multiple comics on one page, rather than switching from page to page for each, and other "perks". The subscriptions start at $4.95 per month, with discounts for longer subscription terms. Currently, Keenspot reports about 600 subscribers netting around $1800 per month, which is being applied to the bandwidth bill along with the advertising revenues. The plan is that once subscription revenues increase to a profitable level, the profits will be split with the artists.

But can a subscription-based page actually turn a profit on Web Comic content? "Modern Tales" is just such a page. Comics hosted on Modern Tales are free for the daily updates, but archives are available to subscribers only. The subscription rate is currently $2.95 per month, which, according to Joey Manley of Modern Tales, is currently netting about $2000 per month profit, with an increase of a few hundred dollars each month. The lion’s share of this profit is divided amongst the artists, and the subscription fees for accessing the archives tends to keep their number of readers lower, thereby allowing them to keep their bandwidth costs lower. A reader will likely only spend a few minutes on the current comic page, but could spend hours on the archives. It’s still a fairly new concept in Web Comics, but the early returns suggest that subscriptions can work for Web Comics and the artists. Perhaps not so much for the independent page, but for "group" hosts like Keenspot and Modern Tales, where your subscription fee buys you access to numerous comics, the idea has merits.

Another option is "direct delivery" subscriptions, such as that offered by Bill Holbrook for his "Kevin and Kell" comic strip. For $20 per year, "Kevin and Kell" is delivered directly to your e-mail, rather than you having to visit a page to read it. He currently reports about 60 subscribers to this service. For those not selecting direct delivery, "Kevin and Kell" is still available to read on-line.

Am I suggesting that all the artists should start charging a subscription fee for their web comics? Not at all. The point of this column isn’t to tell them how to do their business. The point of this column is to raise the awareness of what is happening in a "cottage industry" that many of us patronize, and to hopefully offer ideas of what we, the readers, can do to insure that we’re enjoying web comics for many years to come. The artists’ consensus is that web comics have a future, but how that future plays out depends not only on them, but on us as readers.

I asked four paragraphs ago what it was worth to you to have web comics to read. Most of the time, when we’re asked "What’s it worth to you?" the first thing that crosses our mind is money. That is a valid measure of worth, but it isn’t the only one. I mentioned above that all the artists valued reader feedback. It costs just a few moments of your time to write a simple note telling an artist that you’re enjoying his or her work. Many consider the out of pocket investment of maintaining the strip worthwhile if they at least know that the strip is reaching people and making them happy. If they don’t hear from anyone, or all they hear from is the same few people over and over, they begin to wonder if the effort is really worth it. Drop a note. It doesn’t have to be something profound and pithy. Telling them in your own few words that you enjoy the strip means a heck of a lot more than a patronizing letter full of empty flattery. If you have concerns about the direction the strip is going, ask them nicely and express concerns. They may not change the way the strip is being done, but at least they’ll know what the readers are thinking and that people are actually reading the strip.

Another thing you can do that doesn’t cost you anything is clicking on the advertisers’ banners. Many advertisers have gone to a "click through" rate for determining what they’ll pay for the ads, and each click, whether you buy or not, contributes back to the web site. If the business is seeing a decent traffic level originating from a certain web page, they’re going to be more favorable to spending advertising dollars on that page on a regular basis. It’s just like your phone company encouraging you to tell businesses that you saw their ad in the "Yellow Pages". They want businesses to know where their advertising dollars work.

If you’ve got a few dollars to spend, buy an item of the comic related merchandise. Some of the proceeds from each sale go back to the artist, and you get a nifty item from a comic you like. Many people are happy to pay big bucks for certain logos or team emblems on merchandise, so why not pay a bit for a coffee mug or mouse pad with one of your favorite comic strips on it? Not only does it help the artist directly, but having the item can advertise the strip to others around you and raise readership. If you can afford it, why not send a few bucks to a web comic that you read that is open for reader donations? Pick a different one each month and drop them something. You’re enjoying their comic all year long, and wouldn’t it be nice to think that you’ll be able to keep enjoying it for some time to come? If you read a number of comics on a particular service, consider a subscription if they offer one. The entertainment value for your dollar is better than many entertainment costs these days, and directly or indirectly, you’ll be helping out the artists.

In conclusion, an economist will tell you that nothing is worth more than what someone is willing to pay for it. This is true whether you’re talking an ingot of gold, a new car, a can of beans, or the web comic you read everyday. We express our valuation of something with our actions. If it’s worth some of your time everyday to read, isn’t it worth some effort to take one or more of the above actions I suggested to support the comic?

I certainly think so.

I would like to thank the following artists for their contributions to this column (in no particular order):

  • Bill Holbrook, "Kevin and Kell"
  • Howard Tayler, "Schlock Mercenary"
  • Pete Abrams, "Sluggy Freelance"
  • Mark Stanley, "Freefall"
  • Jeff Darlington "General Protection Fault"
  • Mark Freid, "Spellshocked"
  • David Hopkins, "Jack"
  • Carson Fire, "Elf Life"
  • Eric Schwartz, "Sabrina Online"
  • Chuck Whelon, "Pewfell Porfingles"
  • Michael McKay-Fleming "Alice"
  • Fred "Piro" Gallagher, "MegaTokyo"

I would also like to thank:

  • Chris Crosby of Keenspot
  • Joey Manley of Modern Tales


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Copyright © 2002 Rick Higginson

E-mail Rick at: baruchz@yahoo.com

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