Confessions of a Newbie
by Rick Higginson

April 2003

Welcome to the April 2003 edition of Newbie. While I’ve been writing this column for just a little over a year now, Collector Times is celebrating their fifth anniversary this month. I’m pleased to be a part of this team, and offer congratulations to our Editors on reaching this milestone. Hopefully, by the time they reach the tenth anniversary, I’ll no longer be a "newbie." I wouldn’t bet good money on it, though. Now, on to this month’s subject.

In the first week of November last year, I began taking flute lessons for the first time in my life. This isn’t so unusual, as many adults undertake such things as music lessons later in life after the kids are grown. We can try things that we either didn’t have the time or the money (or both?) for before. In February, I took part in my first recital, along with a number of the other students from the studio. I selected a song that was nice sounding, within the "grasp" of my abilities, and which I enjoyed playing, and practiced it for weeks leading up to the recital. I reached the point where I could play the song completely from memory, and played it just fine in most of my practice sessions. The day of the recital came, and I botched it. My nerves didn’t bother me until I stood up to play it in front of an audience. Then, I started off with my embouchure not quite right, which kept the sound from being right. That resulted in frustrated feelings, which led to more errors. About the biggest thing I did right in the whole performance was that I didn’t quit. What I could do just fine in the quiet of my own home, or before my flute teacher, I became too self-conscious to do in front of an audience.

Stick with me here, as I will bring this around to gaming shortly. I do have a point to this seemingly off topic rambling.

My teacher recommended a book called "The Inner Game of Music," by Barry Green and Timothy Gallwey. In it, the authors speak of two selves contained within each of us. One of these "selves" represents what we can do. It is the nearly unlimited potential of human effort. The other represents that little nagging voice that speaks up whenever that "potential" self seeks to express itself. It’s the one that tells us we can’t, or we’ll fail, or that other people will laugh at us. It’s the one that tells us that we’ll look like a fool if we try. Based not only on what the authors say, but on my own experience as well, people all too often listen to that little nagging voice. Worse, we let it convince us to never try. It’s easy to see how this applies to music. I allowed those self-doubts, fears, and feelings of self-consciousness to interfere with my ability to do what I already knew I could do. Because of allowing my attention to be diverted from the task at hand, I did not perform to the potential I was capable of.

When we were children, most all of us played "make believe." We ran around pretending we were our favorite heroes, or cartoon characters, or grown-ups. I remember sitting in an old broken down pick-up truck on my Grandparent’s property, pretending it was an airplane and my brothers and I were flying all over the world. It was easy, and it was fun. Somewhere, though, in the process of growing up, we begin to shy away from "make believe." We get self-conscious about pretending, and find ourselves chained to reality.

If you’re always firmly rooted in reality, this may not seem like much of a problem. If, however, you’re trying to play a "Role Playing Game," it’s trouble. One of our early problems in playing an RPG such as Dungeons and Dragons is "getting into character" and actually playing the character. I cannot speak for anyone else, but I know for myself that, to a certain degree, that little nagging voice was in there, warning me that I would look foolish. It didn’t matter that others around me were doing their best to immerse themselves into their roles. In fact, in some ways, that tended to fuel the nagging voice. What if I was not as good at playing my role as they were? Not only might I look foolish, I might look incompetent as well! Our first few attempts at playing, sitting around the living room, were in some ways hesitant and awkward. This is not the fault of the Game Master, no more so than my mistakes in the recital were the fault of my teacher. Both equipped me with what I needed to perform properly. While we can say that someone makes us nervous, in most cases though, no one can actually make us nervous. We make ourselves nervous in response to what we think about someone else.

Enter the internet, this marvelous tool of communication and information that we so easily take for granted now. We have the ability to exchange nearly instantaneous messages with other people all over the world, while staying safely sheltered in our own homes. One of the conditions of internet communication is that we are perceived only by what information we give, rather than nuances of voice, appearance, or age. We can be almost anything we want to be on the internet.

Sounds something like pretending, or make-believe, doesn’t it? While we like to joke about 45 year old men posing as 16 year old girls on the internet, why not 43 year old men posing as 23 year old half-ogres? Or 40 year old women posing as elven thieves?

We tried just that last week, and while our attempts at RPG’ing in person were somewhat hesitant and awkward, it seemed to flow much smoother when we played through an internet messaging system. Our son Mastered the game from his computer in his room, while my wife and I played our characters from our computers on our desks (in separate parts of the house). We were joined by someone I only know as "Warfox," an internet friend of my son who lives in another state. The "isolation" of the computer screen made it easier to slip into character, and to interact with the other players as their characters, not as "my wife" or "my son." By typing my speech and actions into the message window, I can imagine the characters I’m interacting with as the characters they’re supposed to be, and not as the people I would see across the table. Suddenly, without having anyone watching me do so, I was free to allow that child-like ability to "pretend" to assert itself without inhibition or fear.

The anonymity, though, can be either a crutch or a stepping stone. We can allow the isolation of the internet to become a shield behind which we always hide, or we can use it as a tool to discover the comfort of learning to pretend again. The best goal, of course, is to be just as comfortable playing an RPG in person as through the internet, just as the goal of a musician is to be as comfortable playing before a live audience as they are playing in private. Going back to the "Inner Game" book, part of that is accepting for ourselves that it’s OK to look foolish and to make mistakes. Even with all the mistakes I made in the recital, no one laughed, no one made disparaging comments, nor in any way gave me any reason to feel ashamed of my performance. Likewise, the mistakes I made playing my character last week were not met with scorn or derision, but rather, if they were acknowledged at all, it was with helpful suggestions for playing the character better. Learning to be comfortable with performing, whether it’s a musical performance or playing a role in a game, is realizing that we are most often our own worst critics.

Learning through the internet that others will accept our mistakes and quirks, even as we accept theirs, can help us relax and allow ourselves to play without fear and inhibition in person. Sure, it also enables someone who cannot find gaming partners locally to continue gaming as well, but for those of us who are older and have to relearn "make-believe," it’s a magic carpet past that nagging little self that tries to keep us firmly entrenched in the adult world. If you’re having trouble getting past that little nagging voice yourself, I heartily recommend trying a game or two through the internet.


[Back to Collector Times]
[Prev.] [Return to Gaming] [Disclaimer] [Next]


Copyright © 2003 Rick Higginson

E-mail Rick at: baruchz@yahoo.com

About the Author